Are projectors still a viable instrument of modern education in the 21st century or have they had their day? Is it time for the humble classroom projector to make way for more up-to-date technologies? Can they ever hope to engage students in the same way that computer games and other digital platforms hold their attention?
Whether you are an educator working directly with students, or an administrator responsible for decision-making in an educational institution, you need to be sure that you are giving your students the very best experience they can have.

